[gd_resource type="TileSet" format=3 uid="uid://cufng7112p6a7"]

[ext_resource type="Texture2D" uid="uid://b0arbt71qfb8l" path="res://assets/images/tiles/walls.png" id="1_walls"]
[ext_resource type="Texture2D" uid="uid://c7vt2kqf8ugux" path="res://assets/images/tiles/asteroids.png" id="2_asteroids"]

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_walls"]
texture = ExtResource("1_walls")
texture_region_size = Vector2i(194, 196)
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
1:0/0 = 0
0:0/0 = 0
0:1/0 = 0
0:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
5:2/0 = 0
4:2/0 = 0
3:2/0 = 0
2:2/0 = 0
1:2/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_asteroids"]
texture = ExtResource("2_asteroids")
texture_region_size = Vector2i(194, 196)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
5:1/0 = 0
4:1/0 = 0
3:1/0 = 0
2:1/0 = 0
1:1/0 = 0
0:1/0 = 0
0:2/0 = 0
2:2/0 = 0
1:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
5:3/0 = 0
4:3/0 = 0
3:3/0 = 0
2:3/0 = 0
1:3/0 = 0
0:3/0 = 0

[resource]
tile_size = Vector2i(194, 196)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_walls")
sources/1 = SubResource("TileSetAtlasSource_asteroids")
