Remove Apex Dynamics faction, retune bullet speed/size

Drop Apex Dynamics from the playable roster (2 races now: Inner Sphere
Navy, Outer Rim Collective) to simplify the 2D art pipeline; World's
race-offer logic just shuffles both remaining races instead of picking
2 of N. Also fix bullets using a constant muzzle velocity instead of
adding the shooter's own velocity, and shrink the bullet hitbox/sprite.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-16 21:41:35 -04:00
parent 2f6607af8c
commit 5fe7c01052
10 changed files with 44 additions and 84 deletions
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## Rules
- Each casual match picks **2 of the 3 races** at random
- Each casual match fields both races (order presented is randomized)
- Bots fill empty slots until the match reaches **7v7** (14 total)
- Once 7v7 is reached, **no more bots are added** — additional human players replace bots as they join
- Bots are removed when real players join their team slot