Initial commit before folder reorganization
Checkpoint of the existing flat file layout prior to restructuring into autoload/, menu/, ships/, world/, and assets/ folders. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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# Dev Notes
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- First Godot project — learning the engine while building
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- GDScript is the primary language; UI is built programmatically in `_ready()` rather than in the editor scene tree
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- Steam Deck is the primary target: fixed 1280×800, controller support required alongside keyboard/mouse
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