Initial commit before folder reorganization

Checkpoint of the existing flat file layout prior to restructuring
into autoload/, menu/, ships/, world/, and assets/ folders.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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2026-07-10 20:26:48 -04:00
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# Dev Notes
- First Godot project — learning the engine while building
- GDScript is the primary language; UI is built programmatically in `_ready()` rather than in the editor scene tree
- Steam Deck is the primary target: fixed 1280×800, controller support required alongside keyboard/mouse