# Task Log ## Completed | # | Task | Notes | |---|------|-------| | 0 | Format all design docs as Markdown | Done | | 1 | Design 10 races, pick 3 | Races 1, 4, 5 chosen — see `racesclasses.md` | | 2 | Ranked + casual mode ideas | See `multiplayer.md` | | 3 | Multiplayer engineering doc | See `tech.md` | | 4 | Server browser screen | Player name, race buttons, server list, JOIN — stores in `GameConfig` | | 5 | Main menu | CASUAL / RANKED (disabled), callsign input, rank badge, quit button | | 6 | In-game pause menu | ESC / controller Start; game runs behind it; working: RESUME, QUIT TO MENU, QUIT TO DESKTOP | | 7 | Team & ship selection | On world load; 2 random races offered; ship grid with real sprites; player spawns after | ## Up Next | # | Task | Priority | |---|------|----------| | 8 | Replace placeholder races with chosen 3 (Terran Republic, Mechanos Sovereignty, Void Wraiths) | High | | 9 | Real ship sprites for all 3 races (5 ships each) | High | | 10 | Asteroids + environment hazards | Medium | | 11 | Bot fill for casual (min 7v7) | Medium — see `bots.md` | | 12 | Sound effects (thrust, shoot, explosion, UI clicks) | Medium | | 13 | Multiplayer networking — ENet authoritative server | High (big) | | 14 | Galaxy war meta + sector control | Low (post-networking) | | 15 | Ranked matchmaking + MMR | Low (post-networking) | | 16 | Settings screen (audio, controls, display) | Low | | 17 | Select Team in pause menu (live team swap) | Low |