d3bed34c6c
Bundles several sessions' worth of previously uncommitted work: map categories with Domination/Conquest/King of the Hill mode stubs and a server-list mode filter; a procedurally-drawn character-creation screen replacing the old callsign-only PROFILE overlay; the on-foot groundwork (walkable station hub, ship interior, character controller) plus the RAM currency backend; and today's addition, an in-ship Helldivers-2-style navigation table that QUICK PLAY's queue/connect flow and the Belters/ Military hub travel now live behind, with hub-and-ship return paths and a context-aware pause menu usable both in-match and inside the ship. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
41 lines
1.0 KiB
Plaintext
41 lines
1.0 KiB
Plaintext
[remap]
|
|
|
|
importer="texture"
|
|
type="CompressedTexture2D"
|
|
uid="uid://ciu4tyyv8h3i1"
|
|
path="res://.godot/imported/0ac1a9f7-311e-4e64-8e76-8e8a6903ed32.jpeg-3c3e1a0cb799bac42f4bd3cb72ca8f25.ctex"
|
|
metadata={
|
|
"vram_texture": false
|
|
}
|
|
|
|
[deps]
|
|
|
|
source_file="res://assets/images/worldtiles/source/0ac1a9f7-311e-4e64-8e76-8e8a6903ed32.jpeg"
|
|
dest_files=["res://.godot/imported/0ac1a9f7-311e-4e64-8e76-8e8a6903ed32.jpeg-3c3e1a0cb799bac42f4bd3cb72ca8f25.ctex"]
|
|
|
|
[params]
|
|
|
|
compress/mode=0
|
|
compress/high_quality=false
|
|
compress/lossy_quality=0.7
|
|
compress/uastc_level=0
|
|
compress/rdo_quality_loss=0.0
|
|
compress/hdr_compression=1
|
|
compress/normal_map=0
|
|
compress/channel_pack=0
|
|
mipmaps/generate=false
|
|
mipmaps/limit=-1
|
|
roughness/mode=0
|
|
roughness/src_normal=""
|
|
process/channel_remap/red=0
|
|
process/channel_remap/green=1
|
|
process/channel_remap/blue=2
|
|
process/channel_remap/alpha=3
|
|
process/fix_alpha_border=true
|
|
process/premult_alpha=false
|
|
process/normal_map_invert_y=false
|
|
process/hdr_as_srgb=false
|
|
process/hdr_clamp_exposure=false
|
|
process/size_limit=0
|
|
detect_3d/compress_to=1
|